#ifndef RESOURCES_H_INCLUDED
#define RESOURCES_H_INCLUDED

namespace Oribi
{
    class Resources
    {
    public:
        Resources();

        int initialise(ConfContext&);

        SDL_Surface *getSpriteSheet(int);
        static const int nSpriteSheets  = 3;
        static const int tileTextures   = 0;
        static const int maleHuman      = 1;
        static const int femaleHuman    = 1;
        static const int maleAntelope   = 2;
        static const int femaleAntelope = 2;
    private:
        SDL_Surface *spriteSheets[nSpriteSheets];
    };
}

#endif // RESOURCES_H_INCLUDED
